| CREATE WILD ZONE |
| Transmutation [Wild] |
| Level: Sor/Wiz 8 |
| Components: V,S,XP |
| Casting Time: 1 standard action |
| Range: Medium (100 ft + 10 ft/level) |
| Area: A 20-ft radius emanation centered on a point in space |
| Duration: 1 day/level |
| Saving Throw: None |
| Spell Resistance: No |
|
You create a Wild Zone in an area bounded by shifting, shimmering light. Any spells cast within the wild zone gain the Wild descriptor. This spell accepts permanency. XP Cost: 1000 XP There is an open game content version of this spell. |
| Bad GM!: Each of the kobolds has a Wand of Orcus?!? |