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CREATE WILD ZONE
Transmutation [Wild]
Level: Sor/Wiz 8
Components: V,S,XP
Casting Time: 1 standard action
Range: Medium (100 ft + 10 ft/level)
Area: A 20-ft radius emanation centered on a point in space
Duration: 1 day/level
Saving Throw: None
Spell Resistance: No
 

     You create a Wild Zone in an area bounded by shifting, shimmering light. Any spells cast within the wild zone gain the Wild descriptor.

     This spell accepts permanency.

     XP Cost: 1000 XP

There is an open game content version of this spell.


Bad GM!: Each of the kobolds has a Wand of Orcus?!?

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