
Disjunction is a new school of magic that specializes in destroying things. It was created by a race of evil outsiders that once wrecked havok upon the world. Though some of the lower-level ones can be beneficial, the school is looked on with distate or hatred by most of the world. Those who practice it (or, heaven forbid, specialize in it) should take care to do it in private, unless they happen to like angry mobs crying for their blood. In case a DM doesn't want to include an entirely new school in his campaign, each spell includes a suggestion for an alternate school of magic from which the spell could be available. Disjunction specialists are called disjoiners. They choose their prohibited schools from the following list of choices: 1) Transmutation. 2) Pick any two: Evocation, Enchantment, Conjuration. 3) Pick any three schools. Spells are presented as they are in the Player's Handbook. You can choose to sort by spell name, spell level, suggested alternate school, or descriptor (Sonic, Mind-Affecting, Evil, etc.) Spells are sorted according to your primary choice below. If two spells have the same school/level/whatever, they are sorted according to your secondary method. You may also view an unsorted list of the spells here. |
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